Categories:Games License:LGPLv2.1+,CC-BY-SA 3.0 Web Site:http://minetest.net Source Code:https://github.com/minetest/minetest Issue Tracker:http://www.minetest.net/reporting_issues Donate:http://minetest.net/donate Name:Minetest Summary:Infinite-world block sandbox game Description: Minetest is an infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft and the like. Features: * Explore, dig and build in a voxel world, and craft stuff from raw materials to help you along the way. * Play with your friends on public servers or self hosted servers * Easy plugin based Modding API used to add blocks, tools and features to the game. * Voxel based lighting with gameplay consequences (light caves and buildings with torches) * Almost infinite world and several beautiful map generators. * Runs natively on Windows, Linux, OS X, FreeBSD and Android * Supports multiple languages, translated by the community. * A constant development to add new functionalities for end-users . Repo Type:git Repo:https://github.com/minetest/minetest.git Build:0.4.12.12,12 commit=315b00d15081d1f56f0e2de22a4ff1a393ab7f22 subdir=build/android output=bin/Minetest-release-unsigned.apk srclibs=MinetestGame@03c00a831d5c2fd37096449bee49557879068af1 prebuild=mkdir ../../games/minetest_game && \ cp -R $$MinetestGame$$/* ../../games/minetest_game && \ sed -i 's/ --system=linux-x86_64//' Makefile build=printf "%s\n%s\n%s" "ANDROID_NDK = $$NDK$$" "NDK_MODULE_PATH = $$NDK$$/toolchains" "SDKFOLDER = $$SDK$$" > path.cfg && \ for n in 1 2 3; do make release && \ break; done buildjni=no Build:0.4.13.13,13 commit=d44fceac7e1237b00c6431ee1bb5805b602d0dcd subdir=build/android output=bin/Minetest-release-unsigned.apk srclibs=MinetestGame@2392842948b114670334eabbb593b66e1427747c prebuild=mkdir ../../games/minetest_game && \ cp -R $$MinetestGame$$/* ../../games/minetest_game && \ sed -i 's/VERS_MAJOR/VERSION_MAJOR/;s/VERS_MINOR/VERSION_MINOR/;s/VERS_PATCH/VERSION_PATCH/' Makefile build=printf "%s\n%s\n%s" "ANDROID_NDK = $$NDK$$" "NDK_MODULE_PATH = $$NDK$$/toolchains" "SDKFOLDER = $$SDK$$" > path.cfg && \ make release buildjni=no Maintainer Notes: Needs a 64bit machine for building. We circumvent this right now, so remove the sed script when upstream fixed this or we have a 64bit VM for the buildserver. . Auto Update Mode:None Update Check Mode:None Current Version:0.4.12.12 Current Version Code:12