Categories: - Games License: GPL-3.0-or-later WebSite: https://anuke.itch.io/mindustry SourceCode: https://github.com/Anuken/Mindustry IssueTracker: https://github.com/Anuken/Mindustry/issues Translation: https://github.com/Anuken/Mindustry/blob/HEAD/TRANSLATING.md Changelog: https://github.com/Anuken/Mindustry/releases AutoName: Mindustry Description: |- Mindustry is a sandbox tower defense game. Players can create elaborate supply chains of conveyor belts to feed ammo into their turrets, produce materials to use for building, and defend their structures from waves of enemies. RepoType: git Repo: https://github.com/Anuken/Mindustry.git Builds: - versionName: 4-fdroid-89 versionCode: 89 commit: v89 subdir: android gradle: - yes prebuild: - echo "androidBuildCode=$(expr $$VERCODE$$ - 2)" > ../core/assets/version.properties - echo "build=$$VERCODE$$" >> ../core/assets/version.properties - echo "modifier=beta" >> ../core/assets/version.properties - echo "type=fdroid" >> ../core/assets/version.properties - echo "number=4" >> ../core/assets/version.properties scanignore: - core/assets/saves scandelete: - android/libs gradleprops: - buildversion=89 - versionType=fdroid MaintainerNotes: |- libgdx.so and libgdx-freetype.so binaries are extracted from com.badlogicgames.gdx:gdx-platform JARs that come from Maven Central. The folder "assets/saves" contains savegames not executables. Cannot use AUM/UCM because version code and version name are dynamic. AutoUpdateMode: None UpdateCheckMode: None CurrentVersion: 4-fdroid-89 CurrentVersionCode: 89