Categories: - Games - Connectivity License: AGPL-3.0-only SourceCode: https://github.com/js-labs/ShellsMP IssueTracker: https://github.com/js-labs/ShellsMP/issues Changelog: https://github.com/js-labs/ShellsMP/blob/HEAD/CHANGELOG.md AutoName: ShellsMP Description: |- This program gives an opportunity to play a Shells game with your friends. Only multiplayer mode is supported, so you will need 2 devices: one for thimblerigger and another one for the victim. Devices should be connected to the same WiFi network segment. If you are thimblerigger - start the game, wait for the victim, put ball and few cups then move cups. If you are victim - connect the game, watch and guess. Source code gives an example how following techonologies can be used: * Android NSD for device discovery * OpenGL text rendering * OpenGL ball rendering * OpenGL shadows rendering * JS-Collider: Java network framework [https://github.com/js-labs/js-collider JS-Collider] RepoType: git Repo: https://github.com/js-labs/ShellsMP.git Builds: - versionName: '1.0' versionCode: 1 commit: a744db06b1ffbaedf40292714bb85c6caabc9a01 gradle: - yes AutoUpdateMode: None UpdateCheckMode: RepoManifest CurrentVersion: '1.0' CurrentVersionCode: 1