Categories:Games
License:GPLv3+
# See also:
# http://mednafen.sourceforge.net/documentation/psx.html
# http://notaz.gp2x.de/pcsx_rearmed.php
# http://byuu.org/higan
Web Site:http://www.libretro.com
Source Code:https://github.com/libretro/RetroArch
Issue Tracker:https://github.com/libretro/RetroArch/issues

Name:RetroArch
Auto Name:RetroArch
Summary:Modular multi-system emulator
Description:
RetroArch is a modular multi-system game/emulator system that is designed to be fast,
lightweight, and portable. It allows emulator developers to implement their emulators as special
libraries (RetroArch cores) to target wide range of platforms, including game consoles and mobile
devices, without writing any platform-specific code.

Latest F-Droid build supports following systems:

* Play Station 1 via Mednafen PSX (x86/MIPS) and PCSX ReARMed (ARM)
* Super Nintendo Entertainment System with bSNES (x86/ARM only)
* VisualBoyAdvance with VBA-M
* Atari 2600 with Stella
* Cave Story aka Dōkutsu Monogatari pseudo-system with NxEngine
.

Maintainer Notes:

Releases are hard to pinpoint. Tags currently make sense for desktop version only.
See http://www.libretro.com/index.php/downloads/ for exact release dates. Some
modules have to be built from commits published after upstream release to fix
compilation issues, everything else comes from commits as close to apk publishing
date as possible.

See also:
https://github.com/libretro/RetroArch/wiki/Compilation-guide-(Android-from-Linux)
https://github.com/libretro/libretro-super/blob/HEAD/libretro-fetch.sh
https://github.com/libretro/libretro-super/blob/HEAD/libretro-build-android-mk.sh

Version codes:
 +0: - (upstream)
 +1: armv7
 +2: mips
 +3: x86 (CV)
.

Repo Type:git
Repo:https://github.com/libretro/RetroArch.git

# removed Play Services, fixed build and tackled intro dialog
Build:1.0.0.2,37
    commit=9a66975589c5d2544bdfdae2e965b3a27e7149a5
    patch=fdroid-rarch.patch
    target=android-21
    subdir=android/phoenix
    forcevercode=yes
    update=.,libs/appcompat
    scanignore=libs/appcompat/libs
    scandelete=.,..
    srclibs=libretro-super@9c8997ecc,libretro-overlays@fc92b86be,rarch-common-shaders@cd3175237,pcsx_rearmed@9c79adfd3,bSNES@033e25b1b,vba-m@9a3b3f36a,nxengine@3ad46418b,stella-libretro@618c90ecc
    prebuild=mkdir -p assets/{cores,overlays,shaders_glsl} && \
        cp -R $$libretro-overlays$$/* assets/overlays/ && \
	cp -R $$libretro-super$$/dist/info assets/ && \
	../../tools/cg2glsl.py $$rarch-common-shaders$$ assets/shaders_glsl && \
	sed 's/\$(SRCDIR)/..\/../' -i $$bSNES$$/target-libretro/jni/Android.mk && \
	sed -i "s|RARCH_DIR := ../../..|RARCH_DIR := $(realpath ../../)|" jni/Android.mk && \
    build=CFLAGS="-D_ANDROID_KEYCODES_H" $$NDK$$/ndk-build -C . APP_ABI=armeabi-v7a && \
	$$NDK$$/ndk-build -C $$stella-libretro$$/jni APP_ABI=armeabi-v7a && \
	mv $$stella-libretro$$/libs/armeabi-v7a/* assets/cores/stella_libretro_android.so && \
	$$NDK$$/ndk-build -C $$vba-m$$/src/libretro/jni APP_ABI=armeabi-v7a && \
	mv $$vba-m$$/src/libretro/libs/armeabi-v7a/* assets/cores/vbam_libretro_android.so && \
	$$NDK$$/ndk-build -C $$nxengine$$/jni APP_ABI=armeabi-v7a && \
	mv $$nxengine$$/libs/armeabi-v7a/* assets/cores/nxengine_libretro_android.so && \
	$$NDK$$/ndk-build -C $$pcsx_rearmed$$ APP_ABI=armeabi-v7a && \
	mv $$pcsx_rearmed$$/libs/armeabi-v7a/* assets/cores/pcsx_rearmed_libretro_neon_android.so && \
	$$NDK$$/ndk-build -C $$bSNES$$/target-libretro APP_ABI=armeabi-v7a && \
	mv $$bSNES$$/target-libretro/libs/armeabi-v7a/* assets/cores/bsnes_performance_libretro_android.so
    buildjni=no

Build:1.0.0.2,38
    commit=9a66975589c5d2544bdfdae2e965b3a27e7149a5
    patch=fdroid-rarch.patch
    target=android-21
    subdir=android/phoenix
    forcevercode=yes
    update=.,libs/appcompat
    scanignore=libs/appcompat/libs
    scandelete=.,..
    srclibs=libretro-super@9c8997ecc,libretro-overlays@fc92b86be,rarch-common-shaders@cd3175237,vba-m@9a3b3f36a,nxengine@3ad46418b,stella-libretro@618c90ecc,mednafen-psx@af0ce6574
    prebuild=mkdir -p assets/{cores,overlays,shaders_glsl} && \
        cp -R $$libretro-overlays$$/* assets/overlays/ && \
        cp -R $$libretro-super$$/dist/info assets/ && \
        ../../tools/cg2glsl.py $$rarch-common-shaders$$ assets/shaders_glsl && \
        sed -i "s|RARCH_DIR := ../../..|RARCH_DIR := $(realpath ../../)|" jni/Android.mk
    build=CFLAGS="-D_ANDROID_KEYCODES_H" $$NDK$$/ndk-build -C . APP_ABI=mips && \
	$$NDK$$/ndk-build -C $$stella-libretro$$/jni APP_ABI=mips && \
	mv $$stella-libretro$$/libs/mips/* assets/cores/stella_libretro_android.so && \
	$$NDK$$/ndk-build -C $$vba-m$$/src/libretro/jni APP_ABI=mips && \
	mv $$vba-m$$/src/libretro/libs/mips/* assets/cores/vbam_libretro_android.so && \
	$$NDK$$/ndk-build -C $$nxengine$$/jni APP_ABI=mips && \
	mv $$nxengine$$/libs/mips/* assets/cores/nxengine_libretro_android.so && \
	$$NDK$$/ndk-build -C $$mednafen-psx$$/jni APP_ABI=mips && \
	mv $$mednafen-psx$$/libs/mips/* assets/cores/mednafen_psx_libretro_android.so
    buildjni=no

Build:1.0.0.2,39
    commit=9a66975589c5d2544bdfdae2e965b3a27e7149a5
    patch=fdroid-rarch.patch
    target=android-21
    subdir=android/phoenix
    forcevercode=yes
    update=.,libs/appcompat
    scanignore=libs/appcompat/libs
    scandelete=.,..
    srclibs=libretro-super@9c8997ecc,libretro-overlays@fc92b86be,rarch-common-shaders@cd3175237,vba-m@9a3b3f36a,nxengine@3ad46418b,stella-libretro@618c90ecc,mednafen-psx@af0ce6574,bSNES@033e25b1b
    prebuild=mkdir -p assets/{cores,overlays,shaders_glsl} && \
        cp -R $$libretro-overlays$$/* assets/overlays/ && \
        cp -R $$libretro-super$$/dist/info assets/ && \
        ../../tools/cg2glsl.py $$rarch-common-shaders$$ assets/shaders_glsl && \
	sed 's/\$(SRCDIR)/..\/../' -i $$bSNES$$/target-libretro/jni/Android.mk && \
        sed -i "s|RARCH_DIR := ../../..|RARCH_DIR := $(realpath ../../)|" jni/Android.mk
    build=CFLAGS="-D_ANDROID_KEYCODES_H" $$NDK$$/ndk-build -C . APP_ABI=x86 && \
        $$NDK$$/ndk-build -C $$stella-libretro$$/jni APP_ABI=x86 && \
        mv $$stella-libretro$$/libs/x86/* assets/cores/stella_libretro_android.so && \
        $$NDK$$/ndk-build -C $$vba-m$$/src/libretro/jni APP_ABI=x86 && \
        mv $$vba-m$$/src/libretro/libs/x86/* assets/cores/vbam_libretro_android.so && \
        $$NDK$$/ndk-build -C $$nxengine$$/jni APP_ABI=x86 && \
        mv $$nxengine$$/libs/x86/* assets/cores/nxengine_libretro_android.so && \
	$$NDK$$/ndk-build -C $$bSNES$$/target-libretro APP_ABI=x86 && \
        mv $$bSNES$$/target-libretro/libs/x86/* assets/cores/bsnes_performance_libretro_android.so && \
        $$NDK$$/ndk-build -C $$mednafen-psx$$/jni APP_ABI=x86 && \
        mv $$mednafen-psx$$/libs/x86/* assets/cores/mednafen_psx_libretro_android.so
    buildjni=no

Auto Update Mode:None
Archive Policy:6 versions
Update Check Mode:None
Current Version:1.0.0.2
Vercode Operation:%c + 3
Current Version Code:39