Categories: - Games License: GPL-3.0-only WebSite: http://www.paulscode.com/forum/index.php?topic=96 SourceCode: https://github.com/paulscode/mupen64plus-ae IssueTracker: https://github.com/paulscode/mupen64plus-ae/issues Changelog: https://github.com/paulscode/mupen64plus-ae/raw/HEAD/assets/changelog.txt AutoName: Mupen64 Plus AE Description: |- Mupen64Plus AE (Android Edition) is a port of Mupen64Plus to Android (not officially supported by the [http://mupen64plus.org/ Mupen64Plus] team). See [http://pdroms.de/files/nintendo64 PDRoms] for public domain ROMs. For info about specific games: [http://mupen64plus.wikia.com/wiki/Mupen64Plus,_Android_Edition_%28AE%29_Wiki compatibility wiki]. Getting started: * Transfer ROMs anywhere to your internal storage (default /sdcard/roms/n64/) * Browse to them from within the app * ROMs must be in .n64, .v64, or .z64 format, optionally in .zip files A proprietary library to support the Ouya games console was removed before building. RepoType: git Repo: https://github.com/paulscode/mupen64plus-ae.git Builds: - versionName: 2.0.0 versionCode: 16 commit: 2.0.0 rm: - libs/ouya-sdk.jar buildjni: - yes - versionName: 2.1.1 versionCode: 21 commit: 2.1.1 rm: - libs/ouya-sdk.jar buildjni: - yes - versionName: 2.1.3 versionCode: 23 commit: 2.1.3 rm: - libs/ouya-sdk.jar buildjni: - yes - versionName: 2.4.4 versionCode: 361 commit: 2.4.4 forcevercode: true rm: - libs/ouya-sdk.jar - libs/ouya-sdk.jar.properties prebuild: echo 'APP_ABI=x86' >> jni/Application.mk buildjni: - yes - versionName: 2.4.4 versionCode: 363 commit: 2.4.4 forcevercode: true rm: - libs/ouya-sdk.jar - libs/ouya-sdk.jar.properties prebuild: echo 'APP_ABI=armeabi-v7a' >> jni/Application.mk buildjni: - yes MaintainerNotes: |- version codes: +0: - (upstream) +1: x86 +2: arm +3: armv7 (CV) AutoUpdateMode: None UpdateCheckMode: Tags VercodeOperation: '%c*10 + 3' CurrentVersion: 2.4.4 CurrentVersionCode: 363