Categories:Games License:MIT Web Site:http://w84death.itch.io/tanks-of-freedom Source Code:https://github.com/w84death/Tanks-of-Freedom Issue Tracker:https://github.com/w84death/Tanks-of-Freedom/issues Bitcoin:18oHovhxpevALZFcjH3mgNKB1yLi3nNFRY Summary:Indie Turn Based Strategy in Isometric Pixel Art Description: Classic turn-based strategy game with two armies fighting against each other. Challenge yourself in campaign against AI or hot-seat battle with a friend. Using easy map editor you can create any imaginable scenario to play and share online for others to discover! Each 32x32 sprite was handcrafted in gorgeous, 16 colour pixel art. Original soundtrack was made on Access Virus C and Korg Electribe. Sound effects were made on real GameBoy hardware. Game is open-source and runs smoothly thanks to Godot Engine. . Repo Type:git Repo:https://github.com/w84death/Tanks-of-Freedom.git Build:0.1,1 commit=425f5328dba8414afabf72fcab6d572e0dbbebb4 output=tof.apk srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f prebuild=mkdir tof && \ bash -O extglob -c "mv !(tof) tof" && \ printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"1\"\nversion/name=\"0.1\"\n" > tof/export.cfg && \ cp -R $$Godot$$ godot target=android-19 scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar build=cd godot && \ scons -j 8 p=server && \ for libname in apk_expansion downloader_library google_play_services play_licensing; do \ sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \ export ANDROID_NDK_ROOT=$$NDK$$ && \ scons -j 8 p=android target=release && \ mkdir -p platform/android/java/libs/armeabi && \ cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \ pushd platform/android/java/ && \ ant release && \ popd && \ export HOME=$PWD && \ mkdir -p ~/.godot/templates/ && \ cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \ cd ../tof && \ ../godot/bin/godot_server.server.tools.* -export Android ../tof.apk buildjni=no Build:0.3.3-beta,2 commit=c6e779864e8c4d4b459850819b74d0e89202f2b8 output=tof.apk srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f prebuild=mkdir tof && \ bash -O extglob -c "mv !(tof) tof" && \ printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"2\"\nversion/name=\"0.3.3-beta\"\n" > tof/export.cfg && \ cp -R $$Godot$$ godot target=android-19 scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar build=cd godot && \ scons -j 8 p=server && \ for libname in apk_expansion downloader_library google_play_services play_licensing; do \ sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \ export ANDROID_NDK_ROOT=$$NDK$$ && \ scons -j 8 p=android target=release && \ mkdir -p platform/android/java/libs/armeabi && \ cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \ pushd platform/android/java/ && \ ant release && \ popd && \ export HOME=$PWD && \ mkdir -p ~/.godot/templates/ && \ cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \ cd ../tof && \ ../godot/bin/godot_server.server.tools.* -export Android ../tof.apk buildjni=no Auto Update Mode:None Update Check Mode:None