208 lines
11 KiB
Plaintext
208 lines
11 KiB
Plaintext
Categories:Games
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License:MIT
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Web Site:http://w84death.itch.io/tanks-of-freedom
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Source Code:https://github.com/w84death/Tanks-of-Freedom
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Issue Tracker:https://github.com/w84death/Tanks-of-Freedom/issues
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Bitcoin:18oHovhxpevALZFcjH3mgNKB1yLi3nNFRY
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Summary:Indie Turn Based Strategy in Isometric Pixel Art
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Description:
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Classic turn-based strategy game with two armies fighting against each other.
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Challenge yourself in campaign against AI or hot-seat battle with a friend.
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Using easy map editor you can create any imaginable scenario to play and share
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online for others to discover!
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Each 32x32 sprite was handcrafted in gorgeous, 16 colour pixel art. Original
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soundtrack was made on Access Virus C and Korg Electribe. Sound effects were
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made on real GameBoy hardware. Game is open-source and runs smoothly thanks to
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Godot Engine.
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.
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Repo Type:git
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Repo:https://github.com/w84death/Tanks-of-Freedom.git
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Build:0.1,1
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commit=425f5328dba8414afabf72fcab6d572e0dbbebb4
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"1\"\nversion/name=\"0.1\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.3.3-beta,2
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commit=c6e779864e8c4d4b459850819b74d0e89202f2b8
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"2\"\nversion/name=\"0.3.3-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.3.4-beta,3
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commit=29c2902a66e463e88d26f92bb3ab1d97f1e7e564
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"3\"\nversion/name=\"0.3.4-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.3.5-beta,4
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commit=71af1792c2cdfea088f3dd77012c814d755ff790
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"4\"\nversion/name=\"0.3.5-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.3.6.1-beta,6
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commit=bb5c6698dc3602db9ba28209d240a679573a95d1
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"6\"\nversion/name=\"0.3.6.1-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.3.7-beta,7
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commit=f70b833660371786493b37de14f3ace4c24cd1b5
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"7\"\nversion/name=\"0.3.7-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar,godot/drivers/builtin_openssl2/crypto/pkcs7/p7/
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Build:0.4.0.1-beta,8
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commit=3286a24845e9765211578e2f2c1b1001ad1da9d7
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output=tof.apk
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srclibs=Godot@d3b42e41b0e446938d6634c8783e575de3d0b60f
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prebuild=mkdir tof && \
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bash -O extglob -c "mv !(tof) tof" && \
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printf "[platform:Android]\n\npackage/icon=\"res://icon.png\"\npackage/name=\"Tanks of Freedom\"\npackage/unique_name=\"in.p1x.tanks_of_freedom\"\nversion/code=\"8\"\nversion/name=\"0.4.0.1-beta\"\n" > tof/export.cfg && \
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cp -R $$Godot$$ godot
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target=android-19
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scandelete=godot/platform/flash/lib/libGL.a,godot/platform/android/libs/google_play_services/libs/google-play-services.jar,godot/drivers/builtin_openssl2/crypto/pkcs7/p7/
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build=cd godot && \
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scons -j 8 p=server && \
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for libname in apk_expansion downloader_library google_play_services play_licensing; do sed -i 's/android-15/android-19/' platform/android/libs/${libname}/project.properties; done && \
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export ANDROID_NDK_ROOT=$$NDK$$ && \
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scons -j 8 p=android target=release && \
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mkdir -p platform/android/java/libs/armeabi && \
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cp bin/libgodot.android.opt.so platform/android/java/libs/armeabi/libgodot_android.so && \
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pushd platform/android/java/ && \
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ant release && \
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popd && \
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export HOME=$PWD && \
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mkdir -p ~/.godot/templates/ && \
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cp platform/android/java/bin/Godot-release-unsigned.apk ~/.godot/templates/android_release.apk && \
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cd ../tof && \
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../godot/bin/godot_server.server.tools.* -export Android ../tof.apk
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Auto Update Mode:None
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Update Check Mode:None
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