fdroiddata/metadata/org.jsl.shmp.yml
Hans-Christoph Steiner 6c177c1fc3
rewrite all .txt with 'Auto Update Mode:None' (d-z)
!5262

```bash
for f in `grep --files-with-matches 'Auto Update Mode:None' metadata/*.txt |sed 's,^metadata/\(.*\)\.txt$,\1,'`; do echo $f; done >  /tmp/rewrite
fdroid rewritemeta --to yml `cat /tmp/rewrite`
for f in `cat /tmp/rewrite`; do git rm -f metadata/${f}.txt; git add metadata/${f}.yml; done
```
2019-08-19 18:41:06 +02:00

44 lines
1.3 KiB
YAML

Categories:
- Games
- Connectivity
License: AGPL-3.0-only
SourceCode: https://github.com/js-labs/ShellsMP
IssueTracker: https://github.com/js-labs/ShellsMP/issues
Changelog: https://github.com/js-labs/ShellsMP/blob/HEAD/CHANGELOG.md
AutoName: ShellsMP
Summary: Play shells game with your friends
Description: |-
This program gives an opportunity to play a Shells game with your friends. Only
multiplayer mode is supported, so you will need 2 devices: one for thimblerigger
and another one for the victim. Devices should be connected to the same WiFi
network segment.
If you are thimblerigger - start the game, wait for the victim, put ball and few
cups then move cups.
If you are victim - connect the game, watch and guess.
Source code gives an example how following techonologies can be used:
* Android NSD for device discovery
* OpenGL text rendering
* OpenGL ball rendering
* OpenGL shadows rendering
* JS-Collider: Java network framework [https://github.com/js-labs/js-collider JS-Collider]
RepoType: git
Repo: https://github.com/js-labs/ShellsMP.git
Builds:
- versionName: '1.0'
versionCode: 1
commit: a744db06b1ffbaedf40292714bb85c6caabc9a01
gradle:
- yes
AutoUpdateMode: None
UpdateCheckMode: RepoManifest
CurrentVersion: '1.0'
CurrentVersionCode: 1