70 lines
1.8 KiB
Plaintext
70 lines
1.8 KiB
Plaintext
Categories:Games
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License:GPLv3
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Web Site:http://www.paulscode.com/forum/index.php?topic=96
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Source Code:https://github.com/paulscode/mupen64plus-ae
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Issue Tracker:https://github.com/paulscode/mupen64plus-ae/issues
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Auto Name:Mupen64 Plus AE
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Summary:Nintendo 64 emulator
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Description:
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Mupen64Plus AE (Android Edition) is a port of Mupen64Plus to Android
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(not officially supported by the
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[https://code.google.com/p/mupen64plus Mupen64Plus] team).
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See [http://www.pdroms.de this website] for public domain ROMs.
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For info about specific games:
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[http://mupen64plus.wikia.com/wiki/Mupen64Plus,_Android_Edition_%28AE%29_Wiki compatibility wiki].
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Getting started:
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* Transfer ROMs anywhere to your internal storage (default /sdcard/roms/n64/)
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* Browse to them from within the app
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* ROMs must be in .n64, .v64, or .z64 format, optionally in .zip files
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A proprietary library to support the Ouya games console was removed before
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building.
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[https://github.com/paulscode/mupen64plus-ae/raw/HEAD/assets/changelog.txt Changelog]
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.
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Repo Type:git
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Repo:https://github.com/paulscode/mupen64plus-ae.git
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Build:2.0.0,16
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commit=2.0.0
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.1.1,21
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commit=2.1.1
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.1.3,23
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commit=2.1.3
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rm=libs/ouya-sdk.jar
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buildjni=yes
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Build:2.4.4,361
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commit=2.4.4
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forcevercode=yes
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rm=libs/ouya-sdk.jar,libs/ouya-sdk.jar.properties
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prebuild=echo 'APP_ABI=x86' >> jni/Application.mk
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buildjni=yes
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Build:2.4.4,363
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commit=2.4.4
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forcevercode=yes
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rm=libs/ouya-sdk.jar,libs/ouya-sdk.jar.properties
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prebuild=echo 'APP_ABI=armeabi-v7a' >> jni/Application.mk
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buildjni=yes
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# +0: - (upstream)
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# +1: x86
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# +2: arm
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# +3: armv7 (CV)
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Auto Update Mode:None
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Update Check Mode:Tags
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Vercode Operation:%c*10 + 3
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Current Version:2.4.4
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Current Version Code:363
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