fdroiddata/metadata/org.supertuxkart.stk.yml
2019-07-31 12:44:13 +02:00

138 lines
4.8 KiB
YAML

Categories:
- Games
License: GPL-3.0-only
WebSite: https://supertuxkart.net/Main_Page
SourceCode: https://github.com/supertuxkart/stk-code
IssueTracker: https://github.com/supertuxkart/stk-code/issues
Changelog: https://github.com/supertuxkart/stk-code/blob/HEAD/CHANGELOG.md
Donate: https://supertuxkart.net/Donate
Description: |-
Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a
variety of characters, tracks, and modes to play. Our aim is to create a
game that is more fun than realistic, and provide an enjoyable experience
for all ages.
Discover the mystery of an underwater world, or drive through the jungles
of Val Verde and visit the famous Cocoa Temple. Race underground or in a
spaceship, through a rural farmland or a strange alien planet.
Or rest under the palm trees on the beach, watching the other karts
overtake you. But don't eat the bananas! Watch for bowling balls,
plungers, bubble gum, and cakes thrown by your opponents.
You can do a single race against other karts, compete in one of several
Grand Prix, try to beat the high score in time trials on your own, play
battle mode against the computer or your friends, and more! For a greater
challenge, race online against players from all over the world and prove
your racing prowess!
RepoType: git
Repo: https://github.com/supertuxkart/stk-code
Builds:
- versionName: '1.0'
versionCode: 1
disable: sdk-issues
commit: 91e7c51ae7aaf8be799785e8fb4126a9fc9526c4
subdir: android
srclibs:
- supertuxkartdeps@69590c5c344ebd914a1726563aebfae369f6d374
prebuild:
- mv ../data/supertuxkart.git ../data/supertuxkart.$$VERSION$$
- sed -i -e '/STK_VERSION/s/git/$$VERSION$$/g' ../src/utils/constants.cpp
- tar -C '../lib' -xf $$supertuxkartdeps$$/android/dependencies-android.tar.xz
target: android-19
build:
- export USE_SDK_WRAPPER=yes
- export SDK_PATH=$$SDK$$
- export NDK_PATH=$$NDK$$
- ./generate_assets.sh
- ./make.sh -j5
ndk: r13b
- versionName: 0.9.3
versionCode: 10
commit: 0.9.3
subdir: android
output: build/outputs/apk/android-release-unsigned.apk
srclibs:
- supertuxkartdeps@eeb6a5e1841ec5f0c02848abc00f8fa9466ea8bb
- supertuxkartassets093@17659
prebuild:
- tar -C '../lib' -xf $$supertuxkartdeps$$/dependencies-android.tar.xz
- sed -i 's/android:versionCode="1"/android:versionCode="$$VERCODE$$"/' AndroidManifest.xml
- sed -i 's/android:versionName="1.0"/android:versionName="$$VERSION$$"/' AndroidManifest.xml
- sed -i -e 's#../../stk-assets#$$supertuxkartassets093$$#' generate_assets.sh
scandelete:
- lib/curl/tests
- tools/windows_installer
build:
- export BUILD_TYPE=release
- export SDK_PATH=$$SDK$$
- export NDK_PATH=$$NDK$$
- ./generate_assets.sh
- ./make.sh
ndk: r12b
- versionName: '1.0'
versionCode: 104
disable: delete huge apk without optimizations
commit: '1.0'
subdir: android
output: build/outputs/apk/android-release-unsigned.apk
srclibs:
- supertuxkartdeps@f0a772c941b77e0cdae02baac332089b3af3f4dc
- supertuxkartassets10@18212
prebuild:
- tar -C '../lib' -xf $$supertuxkartdeps$$/dependencies-android.tar.xz
- sed -i -e 's#../../stk-assets#$$supertuxkartassets10$$#' generate_assets.sh
scandelete:
- lib/curl/tests
- tools/windows_installer
build:
- export BUILD_TYPE=release
- export SDK_PATH=$$SDK$$
- export NDK_PATH=$$NDK$$
- export PROJECT_VERSION=$$VERSION$$
- export PROJECT_CODE=$$VERCODE$$
- ./generate_assets.sh
- ./make.sh -j`nproc`
ndk: r12b
- versionName: '1.0'
versionCode: 105
commit: '1.0'
subdir: android
sudo:
- apt-get update || apt-get update
- apt-get install imagemagick pngquant vorbis-tools
output: build/outputs/apk/android-release-unsigned.apk
srclibs:
- supertuxkartdeps@f0a772c941b77e0cdae02baac332089b3af3f4dc
- supertuxkartassets10@18212
prebuild:
- tar -C '../lib' -xf $$supertuxkartdeps$$/dependencies-android.tar.xz
- sed -i -e 's#../../stk-assets#$$supertuxkartassets10$$#' generate_assets.sh
scandelete:
- lib/curl/tests
- tools/windows_installer
build:
- export BUILD_TYPE=release
- export SDK_PATH=$$SDK$$
- export NDK_PATH=$$NDK$$
- export PROJECT_VERSION=$$VERSION$$
- export PROJECT_CODE=$$VERCODE$$
- ./generate_assets.sh
- ./make.sh -j`nproc`
ndk: r12b
MaintainerNotes: |-
By default, the build script only builds a binary for armeabi-v7a.
Upstream sets the version manually during the build so we can't enable auto update.
AutoUpdateMode: None
UpdateCheckMode: None
CurrentVersion: '1.0'
CurrentVersionCode: 105