fdroiddata/metadata/ir.hsn6.trans.yml
Hans-Christoph Steiner 6c177c1fc3
rewrite all .txt with 'Auto Update Mode:None' (d-z)
!5262

```bash
for f in `grep --files-with-matches 'Auto Update Mode:None' metadata/*.txt |sed 's,^metadata/\(.*\)\.txt$,\1,'`; do echo $f; done >  /tmp/rewrite
fdroid rewritemeta --to yml `cat /tmp/rewrite`
for f in `cat /tmp/rewrite`; do git rm -f metadata/${f}.txt; git add metadata/${f}.yml; done
```
2019-08-19 18:41:06 +02:00

49 lines
1.3 KiB
YAML

Categories:
- Games
License: GPL-3.0-or-later
SourceCode: https://github.com/HassanHeydariNasab/trans
IssueTracker: https://github.com/HassanHeydariNasab/trans/issues
Bitcoin: 1MkJyXh8y3ViXTAFhKUpXfgfECEfnZmLGY
Summary: A escaping game
Description: |-
A robot wants to find its creators, but it gets into trouble.
This is an early version.
The game is developing using Godot v2.1.4.
RepoType: git
Repo: https://github.com/HassanHeydariNasab/trans.git
Builds:
- versionName: 2.1.0a1
versionCode: 4
commit: 71f9b7d450aaa10d5e1e37088530b6ffb3f3a94a
output: trans.apk
srclibs:
- Godot@b61462268e9a8a2c86c1abd5bc65cd96659fa979
prebuild:
- mkdir trans
- bash -O extglob -c "mv !(trans) trans"
- cp -R $$Godot$$ godot
target: android-19
build:
- cd godot
- scons -j `nproc` p=server unix_global_settings_path=".."
- export ANDROID_NDK_ROOT=$$NDK$$
- scons -j `nproc` p=android target=release
- pushd platform/android/java/
- gradle assembleRelease
- popd
- export HOME=$PWD
- mkdir -p ../templates/
- cp bin/android_release.apk ../templates
- cd ../trans
- ../godot/bin/godot_server.server.tools.* -export Android ../trans.apk
AutoUpdateMode: None
UpdateCheckMode: None
CurrentVersion: 2.1.0a1
CurrentVersionCode: 4