115 lines
4.7 KiB
Diff
115 lines
4.7 KiB
Diff
commit 707ce843b385d21af5339c5bed0023f26a43a2fa
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Author: David Black <david8black@gmail.com>
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Date: Tue Dec 24 19:29:29 2013 +0000
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s
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diff --git a/java/build.xml b/java/build.xml
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index d51b4ae..8dc27e8 100644
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--- a/java/build.xml
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+++ b/java/build.xml
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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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-<project name="java" default="help">
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+<project name="LatinIME" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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- <property file="local.properties" />
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+ <loadproperties srcFile="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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@@ -28,15 +28,6 @@
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-->
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<property file="ant.properties" />
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- <!-- if sdk.dir was not set from one of the property file, then
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- get it from the ANDROID_HOME env var.
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- This must be done before we load project.properties since
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- the proguard config can use sdk.dir -->
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- <property environment="env" />
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- <condition property="sdk.dir" value="${env.ANDROID_HOME}">
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- <isset property="env.ANDROID_HOME" />
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- </condition>
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-
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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@@ -50,23 +41,60 @@
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<!-- quick check on sdk.dir -->
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<fail
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- message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'"
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unless="sdk.dir"
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/>
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- <!--
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- Import per project custom build rules if present at the root of the project.
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- This is the place to put custom intermediary targets such as:
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- -pre-build
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- -pre-compile
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- -post-compile (This is typically used for code obfuscation.
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- Compiled code location: ${out.classes.absolute.dir}
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- If this is not done in place, override ${out.dex.input.absolute.dir})
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- -post-package
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- -post-build
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- -pre-clean
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- -->
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- <import file="custom_rules.xml" optional="true" />
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+
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+<!-- extension targets. Uncomment the ones where you want to do custom work
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+ in between standard targets -->
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+<!--
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+ <target name="-pre-build">
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+ </target>
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+ <target name="-pre-compile">
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+ </target>
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+
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+ /* This is typically used for code obfuscation.
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+ Compiled code location: ${out.classes.absolute.dir}
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+ If this is not done in place, override ${out.dex.input.absolute.dir} */
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+ <target name="-post-compile">
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+ </target>
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+-->
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+
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+ <!-- Puts the project's resources into the output package file
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+ This actually can create multiple resource package in case
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+ Some custom apk with specific configuration have been
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+ declared in default.properties.
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+ -->
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+ <target name="-package-resources" depends="-crunch">
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+ <!-- only package resources if *not* a library project -->
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+ <do-only-if-not-library elseText="Library project: do not package resources..." >
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+ <aapt executable="${aapt}"
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+ command="package"
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+ versioncode="${version.code}"
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+ versionname="${version.name}"
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+ debug="${build.is.packaging.debug}"
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+ manifest="${out.manifest.abs.file}"
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+ assets="${asset.absolute.dir}"
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+ androidjar="${project.target.android.jar}"
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+ apkfolder="${out.absolute.dir}"
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+ nocrunch="${build.packaging.nocrunch}"
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+ resourcefilename="${resource.package.file.name}"
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+ resourcefilter="${aapt.resource.filter}"
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+ libraryResFolderPathRefid="project.library.res.folder.path"
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+ libraryPackagesRefid="project.library.packages"
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+ previousBuildType="${build.last.target}"
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+ buildType="${build.target}"
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+ libraryRFileRefid="project.library.bin.r.file.path"
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+ manifestpackage="${package.name}"
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+ ignoreAssets="${aapt.ignore.assets}">
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+ <res path="${out.res.absolute.dir}" />
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+ <res path="${resource.absolute.dir}" />
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+ <!-- <nocompress /> forces no compression on any files in assets or res/raw -->
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+ <nocompress extension="dict" />
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+ </aapt>
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+ </do-only-if-not-library>
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+ </target>
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<!-- Import the actual build file.
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