84 lines
3.3 KiB
Plaintext
84 lines
3.3 KiB
Plaintext
Categories:Games
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License:GPLv3
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Web Site:http://www.dozingcatsoftware.com
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Source Code:https://github.com/dozingcat/Vector-Pinball
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Issue Tracker:https://github.com/dozingcat/Vector-Pinball/issues
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Auto Name:Vector Pinball
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Summary:Pinball game
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Description:
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Vector Pinball is a pinball game.
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Repo Type:git
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Repo:https://github.com/dozingcat/Vector-Pinball.git
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Build:1.1,4
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commit=45b5218594320ffb4b37
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Build:1.3,10
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commit=1210949b1e373916d096
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Build:1.3.1,11
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commit=04ee044b27
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target=android-10
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Build:1.4.2,14
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commit=5bb3c7d64ef3bcc8e8f7d97f55353d6b6a7b68cd
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srclibs=libgdx@1.4.1
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rm=libs/*
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prebuild=pushd $$libgdx$$ && \
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rm gdx/jni/build.xml && \
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sed -i 's@<target name="compile-natives">@<target name="compile-natives">\n<ant antfile="build-android32.xml"/>\n</target>\n<target name="compile-natives-old">@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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sed -i 's@<target name="all" depends="compile-natives,pack-natives"/>@<target name="all" depends="compile-natives"/>@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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popd
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build=export NDK_HOME=$$NDK$$ && \
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pushd $$libgdx$$ && \
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ant -f build.xml -Dbuild-natives=true gdx-box2d && \
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popd && \
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cp $$libgdx$$/dist/gdx.jar libs/ && \
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cp -r $$libgdx$$/dist/extensions/gdx-box2d/* libs/
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Build:1.5,15
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commit=9e2f2feacff19d0df8cf46994b236ce4994b934e
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srclibs=libgdx@1.4.1
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rm=libs/*
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prebuild=pushd $$libgdx$$ && \
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rm gdx/jni/build.xml && \
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sed -i 's@<target name="compile-natives">@<target name="compile-natives">\n<ant antfile="build-android32.xml"/>\n</target>\n<target name="compile-natives-old">@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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sed -i 's@<target name="all" depends="compile-natives,pack-natives"/>@<target name="all" depends="compile-natives"/>@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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popd
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build=export NDK_HOME=$$NDK$$ && \
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pushd $$libgdx$$ && \
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ant -f build.xml -Dbuild-natives=true gdx-box2d && \
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popd && \
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cp $$libgdx$$/dist/gdx.jar libs/ && \
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cp -r $$libgdx$$/dist/extensions/gdx-box2d/* libs/
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Build:1.5.1,16
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commit=18f2c77e4bd17ca6600e629ceb44cd2793842df1
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srclibs=libgdx@1.4.1
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rm=libs/*
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prebuild=pushd $$libgdx$$ && \
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rm gdx/jni/build.xml && \
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sed -i 's@<target name="compile-natives">@<target name="compile-natives">\n<ant antfile="build-android32.xml"/>\n</target>\n<target name="compile-natives-old">@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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sed -i 's@<target name="all" depends="compile-natives,pack-natives"/>@<target name="all" depends="compile-natives"/>@g' extensions/gdx-box2d/gdx-box2d/jni/build.xml && \
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popd
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build=export NDK_HOME=$$NDK$$ && \
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pushd $$libgdx$$ && \
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ant -f build.xml -Dbuild-natives=true gdx-box2d && \
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popd && \
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cp $$libgdx$$/dist/gdx.jar libs/ && \
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cp -r $$libgdx$$/dist/extensions/gdx-box2d/* libs/
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Maintainer Notes:
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sed replaces needed as libgdx upstream currently don't provide a way to only build the android native bins only.
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If more apps start to depend on libgdx consider to create a feature request to change this.
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Auto Update Mode:None
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Update Check Mode:RepoManifest
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Current Version:1.5.1
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Current Version Code:16
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