90 lines
2.1 KiB
YAML
90 lines
2.1 KiB
YAML
Categories:
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- Games
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License: GPL-3.0-only
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WebSite: http://www.paulscode.com/forum/index.php?topic=96
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SourceCode: https://github.com/paulscode/mupen64plus-ae
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IssueTracker: https://github.com/paulscode/mupen64plus-ae/issues
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Changelog: https://github.com/paulscode/mupen64plus-ae/raw/HEAD/assets/changelog.txt
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AutoName: Mupen64 Plus AE
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Description: |-
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Mupen64Plus AE (Android Edition) is a port of Mupen64Plus to Android (not
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officially supported by the [http://mupen64plus.org/ Mupen64Plus] team). See
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[http://pdroms.de/files/nintendo64 PDRoms] for public domain ROMs.
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For info about specific games:
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[http://mupen64plus.wikia.com/wiki/Mupen64Plus,_Android_Edition_%28AE%29_Wiki
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compatibility wiki].
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Getting started:
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* Transfer ROMs anywhere to your internal storage (default /sdcard/roms/n64/)
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* Browse to them from within the app
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* ROMs must be in .n64, .v64, or .z64 format, optionally in .zip files
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A proprietary library to support the Ouya games console was removed before
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building.
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RepoType: git
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Repo: https://github.com/paulscode/mupen64plus-ae.git
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Builds:
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- versionName: 2.0.0
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versionCode: 16
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commit: 2.0.0
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rm:
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- libs/ouya-sdk.jar
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buildjni:
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- yes
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- versionName: 2.1.1
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versionCode: 21
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commit: 2.1.1
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rm:
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- libs/ouya-sdk.jar
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buildjni:
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- yes
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- versionName: 2.1.3
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versionCode: 23
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commit: 2.1.3
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rm:
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- libs/ouya-sdk.jar
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buildjni:
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- yes
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- versionName: 2.4.4
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versionCode: 361
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commit: 2.4.4
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forcevercode: true
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rm:
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- libs/ouya-sdk.jar
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- libs/ouya-sdk.jar.properties
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prebuild: echo 'APP_ABI=x86' >> jni/Application.mk
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buildjni:
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- yes
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- versionName: 2.4.4
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versionCode: 363
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commit: 2.4.4
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forcevercode: true
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rm:
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- libs/ouya-sdk.jar
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- libs/ouya-sdk.jar.properties
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prebuild: echo 'APP_ABI=armeabi-v7a' >> jni/Application.mk
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buildjni:
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- yes
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MaintainerNotes: |-
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version codes:
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+0: - (upstream)
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+1: x86
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+2: arm
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+3: armv7 (CV)
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AutoUpdateMode: None
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UpdateCheckMode: Tags
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VercodeOperation: '%c*10 + 3'
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CurrentVersion: 2.4.4
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CurrentVersionCode: 363
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