added readme, further developed the concept

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b3yond 2017-08-03 13:30:25 +02:00
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# Solidarity Economy - as a game # The Concept
This is an open source MMORPG.
The players live in a cyberpunk dystopia, but slowly discover and build alternatives to wageslave life.
## Interface
# Gameplay The Interface would be a browser:
* one window displays the view of the player (ego-perspective, mini-games, information HUD)
* one window displays a mastodon instance which displays the ingame fediverse, but also connects to IRL fediverses,
* one window displays the fuckbook, ingame public social network + messenger.
* other windows are used for links created in the game itself, maybe being displayed on wordpress instances.
You are not limited to one of these areas of gameplay. ## Gameplay
Players are not limited to one of these areas of gameplay.
Hacking Hacking
* Science tree - developing FLOSS software for production, malware, defense, social/blogs, encryption, automation, cryptocoins, freifunk firmware * Science tree - developing FLOSS software for production, malware, defense, social/blogs, encryption, automation, cryptocoins, freifunk firmware
@ -16,7 +25,7 @@ Producing
* Build, purchase or give away machines for automation, so you can quit doing that bullshit and start with other stuff * Build, purchase or give away machines for automation, so you can quit doing that bullshit and start with other stuff
* How can you build networks which can sustain others? * How can you build networks which can sustain others?
* Surplus has negative consequences? * Surplus has negative consequences?
* How do you get a market? * How do you get a market? Shopping infrastructure
Politics Politics
* Demonstrations build Pressure you can use as political currency * Demonstrations build Pressure you can use as political currency
@ -25,9 +34,10 @@ Politics
* Withstand privatisations * Withstand privatisations
Mobility Mobility
* Schwarzfahren * Fare dodging
* Finally establishing own Infrastructures * Finally establishing own Infrastructures
* Policy helps a lot * Policy helps a lot
* Automation introduces self-driving trains & cars at some point
Housing Housing
* Rent a standardized container * Rent a standardized container
@ -71,7 +81,7 @@ Some are enemies, and if players spawn in them, they can choose to play villain
* You begin playing one day in corporate life * You begin playing one day in corporate life
* One day later you hear of collectives, somebody signs you up for the fediverse * One day later you hear of collectives, somebody signs you up for the fediverse
* You can start to partake in such a collective (will u lose your job one day?) * You can start to partake in such a collective (will u lose your job one day?)
* You probably need to become criminal to get money to start first collectives - squatting, shoplifting, fare-dodging, bank robbery * You probably need to become criminal to get money to start first collectives - squatting, shoplifting, fare-dodging, bank robbery, hacking
# One day in the game # One day in the game
@ -85,7 +95,17 @@ One day lasts half an hour or so ingame.
* 0200 begin of curfew * 0200 begin of curfew
* 0600 end of curfew * 0600 end of curfew
Every charakter should sleep around 4 hours a day, else they suffer. Players can read/chat in that time. Every charakter should sleep around 4 hours a day, else they suffer.
Players can read/chat in that time. There should be alarms to wake them up again.
Modules of starting character days, randomly chosen:
* riding public transport
* working
* going to the store
* surfing fuckbook
* sleeping
If you aren't actively playing, your character just does his routine and sustains himself.
# Sectors of Wageslave production # Sectors of Wageslave production
@ -100,6 +120,8 @@ Each product has a different minigame. Wageslaves get employed permanently 8h, P
* Writing: arrange nonsense texts so the right conjunctions meet up. * Writing: arrange nonsense texts so the right conjunctions meet up.
* Busdriver: Drive from station to station, control tickets * Busdriver: Drive from station to station, control tickets
* Truckdriver: Drive from station to station, load and unload cargo * Truckdriver: Drive from station to station, load and unload cargo
* Delivery: bringing packages to houses
* Vendor: putting goods in the shelves, selling the goods (ppl will be glad when this gets automated)
* Control Ads: rate Ads if they are nice, sort out malicious ones. * Control Ads: rate Ads if they are nice, sort out malicious ones.
* Censorship: review posts on fuckbook, posts are double-checked * Censorship: review posts on fuckbook, posts are double-checked
* Security: Control the documents of people coming in (papers please?), beat them up if they aren't allowed to be here * Security: Control the documents of people coming in (papers please?), beat them up if they aren't allowed to be here
@ -118,13 +140,14 @@ Each product has a different minigame. Wageslaves get employed permanently 8h, P
* Writing: arrange nonsense texts so the right conjunctions meet up. * Writing: arrange nonsense texts so the right conjunctions meet up.
* Busdriver: Drive from station to station, control tickets * Busdriver: Drive from station to station, control tickets
* Truckdriver: Drive from station to station, load and unload cargo * Truckdriver: Drive from station to station, load and unload cargo
* Delivery: bringing packages to houses
* Build: constructing buildings for private space or public usage * Build: constructing buildings for private space or public usage
* Bank robber: attack banks to steal money for projects to use * Bank robber: attack banks to steal money for projects to use
* Distribute Flyers: stand in the city and give flyers to people * Distribute Flyers: stand in the city and give flyers to people
# Crime # Crime
Police control if crime happens and pursue the perpetrators. Police control whether crime happens and pursue the perpetrators.
People can also point out crime and get a small reward. People can also point out crime and get a small reward.
* Shoplift * Shoplift
@ -140,7 +163,8 @@ People can also point out crime and get a small reward.
* peacefully protest * peacefully protest
* violently protest * violently protest
* Drug consumption * Drug consumption
* and whatever else is outlawed or legalized.
Policy can outlaw more actions, but can also legalize some.
# Attributes # Attributes
@ -148,7 +172,7 @@ Do we need attributes or is gameplay solvable by skill and experience only? Whic
Maybe attributes promote specialization and inhibit trying out different work experiences. Maybe attributes promote specialization and inhibit trying out different work experiences.
Maybe attributes for fighting aren't a bad idea? You need to figure that out anyway, and it would give police a comprehensible advantage. Maybe attributes for fighting aren't a bad idea? You need to figure that out anyway, and it would give police a comprehensible advantage.
Weapons would soon alter this too much, though. Weapons would soon become the deciding factor anyway, though.
# Other Activities of Commoners # Other Activities of Commoners
@ -161,7 +185,25 @@ Organize Parties or Demonstrations
You can usually use existing infrastructure, until you build up own infrastructure - but it's expensive and helps the enemy. You can usually use existing infrastructure, until you build up own infrastructure - but it's expensive and helps the enemy.
* Transport: busses and self-driving trains * Transport: busses and trains, later self-driving
* Internet: rented flats have internet, you can build Freifunk * Internet: rented flats have internet, you can build Freifunk
* Logistics: pushcarts, trucks and self-driving trains * Logistics: pushcarts, trucks and trains, later self-driving
* Shops: stores, * Shops: stores, black markets, parties
* Delivery: delivery guys, drones
# Policy Modules
# Corporate Research Modules
# Commons Research Modules

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README.md Normal file
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# Solidarity - the game (working title)
This is an open source browser MMORPG.
The players live in a cyberpunk dystopia, but slowly discover and build alternatives to wageslave life.
You can help developing, just write an e-mail to b3yond@riseup.net.