98 lines
1.4 KiB
Plaintext
Executable file
98 lines
1.4 KiB
Plaintext
Executable file
# Magic
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There are a lot of words which can be used to describe a spell.
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These words are then interpreted by the computer, who creates an effect.
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A working spell has these components:
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Target
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Effect
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Intensity
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Condition
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Probability
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If the caster doesn't specify all criteria, the computer decides what exactly happens and how the rest is computed.
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Every spell also costs Mana Points, which are calculated out of the effect of the resulting spell.
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Every spell word costs as much APs, as much syllables it has.
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# Vocabulary
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other words:
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Not
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much
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few
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done! (0 AP)
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intensity words:
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much
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few
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wide
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one
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three
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five
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ten
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75
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50
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40
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20
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100
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1000
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full
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probability words:
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rarely, but
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sure
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often
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never (fuck yeah, double negation)
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target words:
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me
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human
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wolf
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angel
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vampire
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police
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people
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effect words:
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heal
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burn
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sleep
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stun
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damage
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siphon life
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death
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calm
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forget
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conjure
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morph/unmorph
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condition words:
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life
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melee
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stunned
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all
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# Grammar
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the order of the words has to be:
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probability effect condition target intensity done!
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other words have to be related to some of these, and then always have to be before their relation word.
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all human
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not me
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possible sentences are:
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sure burn all human much
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sleep three police three
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stun police melee
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wrong sentences are:
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human sleep # before effect can only be a probability word, no target.
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much heal me # much isn't a intensity word at that place and can't be related to heal.
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