55 lines
2.3 KiB
Python
55 lines
2.3 KiB
Python
from ctypes import Structure, c_int, c_char_p, POINTER
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from .dll import _bind
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from .stdinc import Uint8, Uint32
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from .video import SDL_Window
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__all__ = ["SDL_MESSAGEBOX_ERROR", "SDL_MESSAGEBOX_WARNING",
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"SDL_MESSAGEBOX_INFORMATION", "SDL_MessageBoxFlags",
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"SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT",
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"SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT",
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"SDL_MessageBoxButtonFlags", "SDL_MessageBoxButtonData",
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"SDL_MessageBoxColor", "SDL_MESSAGEBOX_COLOR_BACKGROUND",
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"SDL_MESSAGEBOX_COLOR_TEXT", "SDL_MESSAGEBOX_COLOR_BUTTON_BORDER",
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"SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND",
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"SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED", "SDL_MESSAGEBOX_COLOR_MAX",
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"SDL_MessageBoxColorType", "SDL_MessageBoxColorScheme",
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"SDL_MessageBoxData", "SDL_ShowMessageBox",
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"SDL_ShowSimpleMessageBox"
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]
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SDL_MESSAGEBOX_ERROR = 0x00000010
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SDL_MESSAGEBOX_WARNING = 0x00000020
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SDL_MESSAGEBOX_INFORMATION = 0x00000040
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SDL_MessageBoxFlags = c_int
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SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001
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SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002
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SDL_MessageBoxButtonFlags = c_int
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class SDL_MessageBoxButtonData(Structure):
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_fields_ = [("flags", Uint32), ("buttonid", c_int), ("text", c_char_p)]
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class SDL_MessageBoxColor(Structure):
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_fields_ = [("r", Uint8), ("g", Uint8), ("b", Uint8)]
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SDL_MESSAGEBOX_COLOR_BACKGROUND = 0
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SDL_MESSAGEBOX_COLOR_TEXT = 1
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SDL_MESSAGEBOX_COLOR_BUTTON_BORDER = 2
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SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND = 3
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SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED = 4
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SDL_MESSAGEBOX_COLOR_MAX = 5
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SDL_MessageBoxColorType = c_int
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class SDL_MessageBoxColorScheme(Structure):
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_fields_ = [("colors", (SDL_MessageBoxColor * SDL_MESSAGEBOX_COLOR_MAX))]
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class SDL_MessageBoxData(Structure):
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_fields_ = [("flags", Uint32),
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("window", POINTER(SDL_Window)),
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("title", c_char_p),
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("message", c_char_p),
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("numbuttons", c_int),
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("buttons", POINTER(SDL_MessageBoxButtonData)),
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("colorScheme", POINTER(SDL_MessageBoxColorScheme))
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]
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SDL_ShowMessageBox = _bind("SDL_ShowMessageBox", [POINTER(SDL_MessageBoxData), POINTER(c_int)], c_int)
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SDL_ShowSimpleMessageBox = _bind("SDL_ShowSimpleMessageBox", [Uint32, c_char_p, c_char_p, POINTER(SDL_Window)], c_int)
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