solidarityGame/game_modules.md

1.3 KiB

Game Modules

These modules are in the game. Some are dependent on each other. They could be implemented in this order:

Interface: Life overview/Profile

Character Class: Wageslave

Character Class: Precarion

Running Costs

  • Mobility
  • Housing

Mobility

  • use public transport system

Interface: Minigames

Minigames

  • Click on "start working"
  • Gardening
  • Coding
  • Hardware Puzzle
  • Drink mixing
  • Ad design / Ad control

Interface: Fakebook

1 Tag im Leben / Tutorial

Climate Catastrophe

  • Vermittlung der Backgroundstory?

News - what happened today in GameCity?

Public Figures (Premium NPCs)

Relationships with NPCs

Interface: Plan Production

Found an organization

Character Class: Exec

Sell stuff on the market

Research Trees

Interface: Mastodon

Build networks of coops

Hacking

  • Attack sites
  • Build sites

Interface: 3D-FPS

World Generation

Crafting

  • Build Houses
  • Organize Parties, Demonstrations

Build own Infrastructure

Grafitti

Combat

Interface: Surveillance interface

Character Class: Police

Police & Crime

  • crime to survive, as a goal, because it's funny

Interface: Politics menu

Politics

  • Parliament & Policy Slots
  • Activism & Public Opinion
  • Laws
  • Political Parties

Ecosystem of different economic factors

  • Government subsidies
  • Market forces
    • Buying factors...
  • Interests in Coops